Category Archives : Guest Post


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Guest Post: Gradius III and Impossible Difficulty as an Avant-Garde Texture

By LeeRoy Lewin This latest guest post comes to us from game developer LeeRoy Lewin. Lewin is a member of  Washington-based dev collective VEXTRO and a regular contributor to JRPGs Are Dead. You can play his poem-game, Into the Mouth of Silence, on itch.io, and follow him at @wasnotwhynot. When difficulty in videogames is considered, it’s usually in terms […]


Guest Post: Journey as a Buddhist Allegory

This latest guest post comes to us from writer, game developer and minister Katriel Paige. In this piece, Paige dips into her theological knowledge of Buddhism to draw meaning from her experience with Journey, and the spiritual and allegorical themes that weave their way through the gentle puzzle game. You can support Paige via Patreon and follow her on Twitter @kit_flowerstorm.

Altered screenshot from Journey (thatgamecompany, 2012)

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Guest Post: How The Beginner’s Guide Harkens Back to the First Ars Poetica

By Shonté Daniels This month’s guest post comes to us from games writer and poet Shonté Daniels. Daniels is currently an editorial assistant at RH Reality Check, and her work has appeared in Motherboard, The Hooded Utilitarian, Kill Screen and elsewhere. You can follow her at Twitter @JohnnyxH.  “As is painting, so is poetry: some pieces […]


Guest Post: Fighting for a Seat at the Table: A Rat’s Tale of Survival and Acceptance

By Veve Jaffa This latest guest post comes to us from Veve Jaffa, a “bioluminescent creator of filmic and digital worlds, queering canon one beloved cis-heteronormative narrative at a time.” You can support their work via Patreon, follow them on Twitter @joiedeveve and check out their games on itch.io. In this piece, Jaffa introduces us […]

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Guest Post: Theatre, Artifice, and the Flawed Emulation of Cinema

By Omar Elaasar  Sufficiently Human’s latest guest post comes to us from Chicago-based writer, artist, video producer, and Editor-in-Chief of clickbliss.net , Omar Elaasar. You can find him him on Twitter, Medium and YouTube as @siegarettes. In this piece, Elaasar discusses the aesthetic and expressive potential of drawing from theater, particularly the set and stage, in […]


Guest Post: The Fate of a Nobody: An Absurd Reading of Kingdom Hearts II

By Brian Crimmins    Sufficiently Human’s latest guest post comes to us from Brian Crimmins, a game critic focusing primarily on older Japanese games. You can check out more of his work at Unwinnable, Hardcore Gaming 101, and most frequently at Indie Haven. You can also read more of his reviews over at his blog, […]

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