By LeeRoy Lewin This latest guest post comes to us from game developer LeeRoy Lewin. Lewin is a member of Washington-based dev collective VEXTRO and a regular contributor to JRPGs Are Dead. You can play his poem-game, Into the Mouth of Silence, on itch.io, and follow him at @wasnotwhynot. When difficulty in videogames is […]
This latest guest post comes to us from writer, game developer and minister Katriel Paige. In this piece, Paige dips into her theological knowledge of Buddhism to draw meaning from her experience with Journey, and the spiritual and allegorical themes that weave their way through the gentle puzzle game. You can support Paige via Patreon and follow her on Twitter @kit_flowerstorm.
By Shonté Daniels This month’s guest post comes to us from games writer and poet Shonté Daniels. Daniels is currently an editorial assistant at RH Reality Check, and her work has appeared in Motherboard, The Hooded Utilitarian, Kill Screen and elsewhere. You can follow her at Twitter @JohnnyxH. “As is painting, […]
By Veve Jaffa This latest guest post comes to us from Veve Jaffa, a “bioluminescent creator of filmic and digital worlds, queering canon one beloved cis-heteronormative narrative at a time.” You can support their work via Patreon, follow them on Twitter @joiedeveve and check out their games on itch.io. In […]
By Omar Elaasar Sufficiently Human’s latest guest post comes to us from Chicago-based writer, artist, video producer, and Editor-in-Chief of clickbliss.net , Omar Elaasar. You can find him him on Twitter, Medium and YouTube as @siegarettes. In this piece, Elaasar discusses the aesthetic and expressive potential of drawing from theater, particularly […]
By Lulu Blue Sufficiently Human’s latest guest post comes to us from game designer, critic, musician and illustrator, Lulu Blue. In this essay, Blue brings their concise yet powerful insights to bear on the surprising humanity to be found in the world of Majora’s Mask, and the lasting impact the […]