It’s time for another artgame rundown! In this episode, Zolani and I critique a handful of cool, small artgames, many of which conveniently happen to be pretty ~spooOooOoky~. We get into the spirit of the season talking about how many of these games are able to use space, movement, tone and symbolism to build feelings of dread, suspense and horror. We also get into the subtext of the situations these games present to us, contemplating the statements they make on everything from alienation and identity to self-sacrifice and mortality.
I’ve found that lately, when I’m bored or stoned or anxious, I end up pouring a lot of my energy into Patatap. It’s a music creation tool that works in-browser and mixes clean, geometric visuals with sound samples that are each mapped to keys on your keyboard for you to play around with. (I’ve heard […]
I don’t tend to write reviews much anymore, but I’m going to go ahead and write a review for Flappy Bird. The sidescrolling “endless runner” was taken down from the App Store recently by its creator, Dong Nguyen, after facing a hurricane of obloquy and suspicion from press and audience alike. I’m doing this because […]
Today’s the nominal, totally-not-strict deadline for Candy Jam, part online game jam, part act of civil disobedience. The jam, organized by game developers Caribou and UUAV, was put together in protest of the legalistic shenanigans of developer King, and has culminated in a delicious pile of satire and jocularity.