Hello, dear readers. This week’s post is a little bit different, because it’s coming to you in magical ☁MiXcLoUd☁ form. This is a first, very haphazard and casual attempt at a podcast hosted by critic and game designer Zolani Stewart and me. By haphazard, I mean we did this at 3 a.m. on my couch while my cat ran up and down the hallway (you can probably hear her somewhere in the middle). By casual, I mean there’s no real rhyme scheme here.
Killing Floor is one of the most unforgivably ugly games I have ever played. The FPS is about balls-to-the-wall grit and brutality. Best played as a co-op game, Killing Floor is not made for the patient sniper: enemy chokepoints are everywhere, writhing with ghouls and zombies, attacking you and your squad as mercilessly as the […]
You start with your default male character, your Man or your Boy, a universal archetype made in your image. It’s something players can relate to. Then you bring in the girl for diversity. You make a female avatar to bring in those women players, or if not, to add a little spicy, probably sexy, variety. […]
Lately the private discussions of many people I respect have become public discourse, and I’m really relieved that this conversation is happening. Progressive and social justice communities, largely but not exclusively in the online sphere, have been plagued by misguided, maybe even exploited, hurt that has been whipped into unfocused rage. People who should be […]